t
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This is the complete list of members for t::Mesh, including all inherited members.
add(Object3D &child) | t::Object3D | inline |
children | t::Object3D | |
geometry | t::Mesh | |
isLight() const | t::Object3D | inlinevirtual |
isMesh() const override | t::Mesh | inlinevirtual |
localMatrix | t::Object3D | |
localPosition | t::Object3D | |
localRotation | t::Object3D | |
localScale | t::Object3D | |
material | t::Mesh | |
Mesh(Geometry &_geometry, Material &_material) | t::Mesh | inline |
modelMatrix | t::Object3D | |
parent | t::Object3D | |
rotate(double x, double y, double z, EulerRotationOrder order) | t::Object3D | inline |
scale(double x, double y, double z) | t::Object3D | inline |
translate(double x, double y, double z) | t::Object3D | inline |
up | t::Object3D | |
updateLocalMatrix() | t::Object3D | inline |
updateModelMatrix() | t::Object3D | inline |
~Object3D()=default (defined in t::Object3D) | t::Object3D | virtual |