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t
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This is the complete list of members for t::Mesh, including all inherited members.
| add(Object3D &child) | t::Object3D | inline |
| children | t::Object3D | |
| geometry | t::Mesh | |
| isLight() const | t::Object3D | inlinevirtual |
| isMesh() const override | t::Mesh | inlinevirtual |
| localMatrix | t::Object3D | |
| localPosition | t::Object3D | |
| localRotation | t::Object3D | |
| localScale | t::Object3D | |
| material | t::Mesh | |
| Mesh(Geometry &_geometry, Material &_material) | t::Mesh | inline |
| modelMatrix | t::Object3D | |
| parent | t::Object3D | |
| rotate(double x, double y, double z, EulerRotationOrder order) | t::Object3D | inline |
| scale(double x, double y, double z) | t::Object3D | inline |
| translate(double x, double y, double z) | t::Object3D | inline |
| up | t::Object3D | |
| updateLocalMatrix() | t::Object3D | inline |
| updateModelMatrix() | t::Object3D | inline |
| ~Object3D()=default (defined in t::Object3D) | t::Object3D | virtual |