1#include "primitives/Object3D.hpp"
27 bool isLight()
const override {
return true; }
The base lighting class.
Definition Light.hpp:17
virtual bool isSpotLight() const
Returns whether or not this light is a spot light.
Definition Light.hpp:65
virtual bool isPointLight() const
Returns whether or not this light is a point light.
Definition Light.hpp:47
virtual bool isAmbientLight() const
Returns whether or not this light is an ambient light.
Definition Light.hpp:37
virtual bool isDirectionalLight() const
Returns whether or not this light is a directional light.
Definition Light.hpp:56
bool isLight() const override
Returns whether or not this 3D object is a light.
Definition Light.hpp:27
The 3D object class.
Definition Object3D.hpp:24
The t software 3D graphics library namespace.
Definition algorithms.hpp:12