t
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This is the complete list of members for t::PointLight, including all inherited members.
add(Object3D &child) | t::Object3D | inline |
children | t::Object3D | |
color | t::PointLight | |
intensity | t::PointLight | |
isAmbientLight() const | t::Light | inlinevirtual |
isDirectionalLight() const | t::Light | inlinevirtual |
isLight() const override | t::Light | inlinevirtual |
isMesh() const | t::Object3D | inlinevirtual |
isPointLight() const override | t::PointLight | inlinevirtual |
isSpotLight() const | t::Light | inlinevirtual |
localMatrix | t::Object3D | |
localPosition | t::Object3D | |
localRotation | t::Object3D | |
localScale | t::Object3D | |
modelMatrix | t::Object3D | |
parent | t::Object3D | |
PointLight(Color color, double intensity) | t::PointLight | inline |
power() const | t::PointLight | inline |
rotate(double x, double y, double z, EulerRotationOrder order) | t::Object3D | inline |
scale(double x, double y, double z) | t::Object3D | inline |
translate(double x, double y, double z) | t::Object3D | inline |
up | t::Object3D | |
updateLocalMatrix() | t::Object3D | inline |
updateModelMatrix() | t::Object3D | inline |
~Object3D()=default (defined in t::Object3D) | t::Object3D | virtual |